﻿using UnityEngine;



namespace ModuleUnitData
{
    /// <summary>
    /// 
    /// </summary>
    public interface ITDataMono<T> : ITData<T> where T : MonoBehaviour, new()
    {
        /// <summary>
        /// 引用缓存
        /// </summary>
        Transform @Transform { get; set; }
    }
}
